======================AUDIO_MIDI======================================= MIDI Musical Instrument Digital Interface midi are commands sent to synthesizers tells when to start and stop playing a specific note. volume and modulation of the note MIDI instrument musical instrument with MIDI ports. electronic keyboards, modules , synthesizers, MIDI port 5 pin jack which you plug a MIDI cable into. MIDI instrument will have up to three MIDI ports. MIDI command has a specific byte sequence. first byte = status byte, tells MIDI device what function to perform 4 the MIDI channel. MIDI =16 channels, 0 ->15. MIDI units will accept or ignore a status byte depending on what channel the machine is set to receive. Only status byte has MIDI channel number encoded. All other bytes on channel indicated by status byte until another status byte is received. functions status byte are Note On, Note Off, System Exclusive (SysEx), Patch Change and so on. On status byte tells the MIDI device to begin sounding a note. Two additional bytes pitch byte = note , velocity byte, = how loud to play the note. stop playing note a separate Note Off command. also requires two additional bytes with same functions as Note On byte. Patch Change byte. requires only one additional byte: number corresponding to program number synthesizer. different for each synthesizer, set by the International MIDI Association (IMA). SysEx status byte requires at least three additional bytes. first=manufacturer's ID number or timing byte, second =data format or function byte, third ="end of transmission" (EOX) byte. sequencer records all MIDI information MIDI instrument as series of events. General Midi MIDI file made on GM device, heart of General MIDI is Instrument Patch Map, list of 128 sounds, corresponding MIDI program numbers. Most imitative sounds, patch 0 a grand piano, on EVERY GM device ! controller 7 channel volume control, on EVERY GM device. General MIDI also includes a Percusssion Key Map, GM restricts percussion to MIDI Channel 10. Theoretically, the lower nine channels are for the instruments, GM spec states sound module respond to 16 MIDI channels, with dynamic voice allocation and 24 voices. GM sound module include response to velocity, mod wheel, aftertouch, sustain and expression pedal, main volume and pan, All Notes Off and Reset All Controllers messages module also must respond to both Pitch Bend and Pitch Bend Sensitivity (a MIDI registered parameter). default pitch bend range is +-2 semitones. Middle C (C3) corresponds to MIDI key 60, and master tuning must be adjustable. (MMA) MIDI Manufacturers Association (MMA) created a new Universal System Exclusive message to turn General MIDI on and off (for devices that might have "consumer" and "programmable" settings). General MIDI patch list GM patch numbers go from 0 to 127, but a lot of software uses 1 to 128... 1.Accougrand piano33Accousticbass65Soprano sax97FX rain 2.Bright piano 34Fingered bass 66Alto sax 98FX soundtrack 3Electric grand piano35Picked bass 67Tenorsax 99FX crystal 4Honky-tonkpiano36Fretlessbass68Baritonesax100FXatmosphere 5Elec. piano 2 37Slap bass 1 69Oboe 101.FX brightness 6Elec piano 1 38Slap bass 2 70English horn 102.FX goblins 7Harpsichord 39.Synth bass 1 71Bassoon 103FX echo drops 8Clavi 40.Synth bass 2 72.Clarinet 10.FX star theme 9Celesta 41.Violin 73.Piccolo 105Sitar 10Glockenspiel 42.Viola 74.Flute 106.Banjo 11Music box 43.Cello 75.Recorder 107.Shamisen 12Vibraphone 44.Contrabass 76.Pan flute 108.Koto 13Marimba 45.Tremolo strings 77.Blown bottle 109.Kalimba 14Xylophone 46.Pizzicato strings 78.Shakuhachi 110.Bagpipe 15Tubular bells 47.Orchestral harp 79.Whistle 111.Fiddle 16Dulcimer 48.Timpani 80.Ocarina 112.Shanai 17Drawbarorgan49String ensemble181Square wave113Tinklebell 18Percussive organ50String ensemble282Sawtoothwave114Agogo 19Rock organ 51Synth strings 1 83Caliope 115Steel drums 20Church organ 52.Synth strings 2 84.Chiff 116Woodblock 21Reed organ 53.Choir ahh 85.Charang 117.Taiko drum 22Accordian 54.Choir oohh 86.Voice 118.Melodic tom 23Harmonica 55.Synth voice 87.Fifth's 119.Synthdrum 24Tangoaccordian56Orchestralhit88Bass&lead120Reversecymbal 25Nylon string guitar 57.Trumpet 121.Guit.fret noise 26Steel string guitar 58.Trombone 90.Warm 122.Breath noise 27Jazz guitar 59.Tuba 91.Polysynth 123.Seashore 28Clean elec.guitar60Mutedtrumpet 92.Choir 124.Bird tweet 29Muted elec.guitar61French horn93Bowed125Telephone ring 30Overdrive guitar62Brass section94Metallic126Helicopter 31Distortion guitar 63.Synth brass 1 95.Halo 127.Applause 32Guitar harmonics 64 Synth brass 2 96.Sweep 128.Gunshot Percussion Key Map (assigns drum sounds to note numbers. MIDI Channel 10 is for percussion) 35 Acoustic Bass Drum 59 Ride Cymbal 2 36 Bass Drum 1 60 Hi Bongo 37 Side Stick 61 Low Bongo 38 Acoustic Snare 62 Mute Hi Conga 39 Hand Clap 63 Open Hi Conga 40 Electric Snare 64 Low Conga 41 Low Floor Tom 65 High Timbale 42 Closed Hi-Hat 66 Low Timbale 43 High Floor Tom 67 High Agogo 44 Pedal Hi-Hat 68 Low Agogo 45 Low Tom 69 Cabasa 46 Open Hi-Hat 70 Maracas 47 Low-Mid Tom 71 Short Whistle 48 Hi-Mid Tom 72 Long Whistle 49 Crash Cymbal 1 73 Short Guiro 50 High Tom 74 Long Guiro 51 Ride Cymbal 1 75 Claves 52 Chinese Cymbal 76 Hi Wood Block 53 Ride Bell 77 Low Wood Block 54 Tambourine 78 Mute Cuica 55 Splash Cymbal 79 Open Cuica 56 Cowbell 80 Mute Triangle 57 Crash Cymbal 2 81 Open Triangle 58 Vibraslap General MIDI minimum sound module specs Voices: minimum of either 24 fully dynamically allocated voices available simultaneously for both melodic and percussive sounds or 16 dynamically allocated voices for melody plus eight for percussion. Channels: General MIDI mode supports all sixteen MIDI channels. each channel can play number of voices (polyphony). Each channel can play a different instrument (timbre). Keybased Percussion is always on Channel 10. Instruments: minimum of sixteen different timbres playing various instrument sounds. minimum of 128 preset for Intruments (MIDI program numbers). Note on/Note off: Octabe Registration: Middle C(C3) = MIDI key 60. All Voices including percussion respond to velocity. Controllers: Controller # Description 1 Modulation 7 Main Volume 10 Pan 11 Expression 64 Sustain 121 Reset All Controllers 123 All Notes Off Additional Channel Messages: Channel Pressure (Aftertouch) Pitch Bend Power-Up Defaults: Pitch Bend Amount = 0 Pitch Bend Sensitivity = +-2 semitones Volume = 90 All Other Controllers = reset MIDI keywords Glossary A/D converter converting analog data into a digital signal Aftertouch Pressure applied to synthesizer keyboard after keypressed. Attack When the musical note begins. Antonym: Release. Clipping Amplifier overload, a form of distortion. Channel Each channel assigned a single instrument 4 particular instant of time. percussion voice= mostly channel 10, Choking- sequencer receives too much continuous data. Result: Tempos slow down and speed up randomly. Clock-MIDI clocks are actually special messages sent 24 times (normally) per beat used to synchronize Compression- more constant output signal. Controller MIDI data type that sends performance information. volume vibrato of the violin, sustain pedal of piano panning right or left in stereo, Count in- A command in a sequencer that plays a metronome for several measures until you are ready to record. You have got some more time to get tempo of song. Cut and paste- In MIDI, can copy musical passage and paste elsewhere Damper Traditionally, damper pedal of piano functioned to stop vibration of a piano string. SUSTAIN pedal held or prolonged the note. Envelope changes of a tone, e.g., attack, sustain, decay, release. Equalization- selective adjustment of volume at a specific frequency. Event- an occurrence, a happening. In MIDI, the signal (the piece of DATA) that is transmittted- FSK Frequency Shift Key. A synchronization code that can be printed on a tape track and enable other instruments to synchronize with that track. GUI Graphical user interface. Hardware Sequencer Sequencing can be performed by software programs Headroom- difference between the average operating power level and the point at which distortion occurs. LAN Local Area Network. Computers connected in one location. Librarian In MIDI / Computer terminology, software program designed to store synthesizer voice information. Marker Something used to record a position. MIDI markers indentify, for example, musical cues. They work like tab stops in a word-processor. Mapping- process of identifying patches and keys, so that sound files can be played properly. A key map will translate values for MIDI messages, A patch map functions to identify correct patches (sounds, instruments). MIDI Musical Instrument Digital Interface. MIDI Note Numbers (0-127) assigned to musical notes in the MIDI system. Multi-timbral Capable of producing more than one type of tone-color or instrument sound at the same time. (Bi-timbral means two different instruments at one time) Multi-track Recording- a guitar, with each string different channel. Mute- sequencer command to turn off specified tracks. Notation writing- text or music Omni Mode refers to what MIDI channels your Slave is listening to Omni mode on listen and respondmessages on all 16 channels. Omni mode off listen only to one MIDI channel that you tell it to Pan- To pan move the sound between full left and full right in a stereo sound field. Patch In some early keyboard synthesizers, one selected instruments to play ( vibraphone, clarinet) term voice emerged(police whistles, human voices, etc.) to a sequencer, patch setting determine nature of the sounds. Take a look at the GM patch list. Patch Layout Manufacturers of synthesizers have not standardized correspondence between patches and numbers. Pattern-Recording Establishing a pattern, e.g., a bass drum beat, then embellishing it PCM Pulse code modulation--a process of digital recording, Pitchbend- synthesizer performance technique that involves sliding the pitch of a sound up or down by means of a controller. Poly- Many. Used in POLY Mode (MIDI) and Polyphonic (Many sounds). Polyphony term used to define maximum number of notes an instrument can play at any one time. Sixteen note polyphony is common PPQN Pulses Per Quarter Note. Real-time- In MIDI, there are two types of recording procedures: real-time resembles a tape recorder. Step-time is sequential: note-by-note, chord-by-chord. Sequencer Anything that stores performance information. SMPTE Society of Motion Picture and Television Engineers. Solo- If you want to listen exclusively to one track, Song Position Pointer- MIDI timing information that enables MIDI sequencers to lock to an encoded analog tape track that has this location information recorded. Sound module sound making device does not have integral controller (no keyboard) must be controlled using a MIDI cable connection. Standard MIDI File Identified by its extension (.MID, s .MFF or .SMF) data in MIDI file can be played, manipulated, edited. MIDI file comprises actions performed standard MIDI file format.uses little disk space Step-time In sequencing this refers to entering notes one at time. Synthesizer programmable musical instrument capable of producing sound. SysEx System Exclusive data MIDI's way of letting each synthesizer manufacturer transmit private data about their products. A System Exclusive message has a manufacturer ID, rest of the message is completely proprietary file extension used is .SYX. Tempo change- rate of speed, in Beats per Minute (BPM) can be adjusted. does not effect pitch, slow ballad could be 60 - 80 bpm fast boogie at 140-160 bpm for example. Track- In MIDI, designates a location where one records or plays back a musical message- usually a portion of the total arrangement. one might record an oboe melody line on Track Two, then record a bowed bass line on Track Three. MIDI software accommodates 64 tracks of music, enough for a rich orchestral sound. Track clear To erase contents of a specific track. Track merge To merge contents of two tracks and store in third track. Track name Names like melody line, bass line, left hand, etc. are assigned to tracks to help determine the instrumentation of sequence, or function of the track. Transposing- tonal center, or Key of individual tracks or entire piece can be changed, in half steps, or octaves, up or down. To those of you who know nothing about Music, song too high (or too low) for me to sing!. The whole thing can be raised or lowered. Velocity is MIDI way of determining how hard a note is pressed on the keyboard WYSYWIG What You See Is What You Get. sequencer records the MIDI data. play back the sequence, sound module will play the notes MIDI Musical Instrument Digital Interface born 1983 when major electronic-instrument manufacturers realized the need for such a standard MIDI consists of three wires with five-pin DIN type connector at each end (two pins are not used). "MIDI file", really is Standard MIDI File, or SMF. General MIDI adds standards on the order of patches (instruments) Keyboard MIDI OUT ----- cable -----> Computer MIDI IN Keyboard MIDI IN <---- cable ----- Computer MIDI OUT Keyboard MIDI THRU ---- cable -----> Drum Machine MIDI IN your Mac will not recognize your files as MIDI files PC's normally use the extension .MID on MIDI filetype is used for this purpose. must change filetype to "Midi". 1.Load ResEdit 2.Under "File" menu, select "Get File/Folder Info..." 3.Find MIDI file and open it 4.Change four-character string in "Type" box to "Midi". Note this must be "Midi" and not "MIDI" or "midi" or "mIdI" or, well, you get the idea. 5.Close the window, and save the changes. 6.Repeat for every MIDI file you need to change. QuickTime is General MIDI compatible Load your QuickTime movie player Select Open from the file menu Select your MIDI file from the list Save dialog will appear, you can save a converted version of this MIDI file. saved version is a QuickTime movie with (no video). Play MIDI movie as QuickTime movie. 0dB silence barely 3dB 8dB threhold hearing perceptible 5dB 15dB whisper twice as loud 10dB 20dB empty theater 40dB private office 60dB normal conversation 80dB inside high speed car 90dB band max 8hr/day 100dB Lawn mover max 2hr/day 110dB close to train max 30min/day 120dB Thunder max 5min/day 130dB threshold pain 140dB Artillery & Jet 196dB Saturn Rocket 10KPa_rms= 1atm 196dB 50lb TNT @ 50ft 10KPa_rms= 1atm 225dB Deafening SPL_dB= sound pressure level=20*log(P/Pref) Pref_dynes/cm^2 0.0002 P_dynes/cm^2 633 SPL_dB 130.007 P_psi/in^2 (rms) 0.00918 P_dynes/cm^2 0.0002 SPL_dB 0 P_atm (rms) 2E-10 P_pascals (rms) 0.00002 1atm=10KPa Pref =.00002pascal =2e-5N/meter^2 Pref =.0002dynes/cm^2 =.0002ubar Pref =1e-16wat/cm^2 radiation power of speaker = 1watt Sound_Air_ft/sec 1130 Sound_water_ft/sec 4900 EFFECTS DESCRIPTIONS AMPLITUDE BASED EFFECTS Volume control Manual level control. Twist knob, sound louder or. Examples : Morley and DeArmond Volume pedals ('70s) Tremolo Cyclical variation volume by low frequency oscillator parameters are waveform of LFO, LFO frequency, and depth modulation; tremolo and vibrato are often used interchangeably, tremolo actually variation loudness, vibrato variation in pitch or frequency. Auto tremolo tremolo where modulation frequency varied by the input signal, generally amplitude. Panning/ping-pong generalization tremolo more one channel; one channel goes down level, another up. With non-square LFO waveforms effect of sound source moving from place to place or Gating/repeat percussion tremolo 100% modulation by a square wave. exponentially decaying waveforms (guitar ), gives the effect of striking same note again at decreasing levels. Compression soft inputs louder, loud ones softer, giving a one-level of sound with lessened dymanics.effectively volume control level determined by negation of averaged envelope of input level. Early compressors called "Sustain" pedals. Expansion loud sounds louder and soft ones softer. volume control with level determined by averaged of input level. Compression and expansion can complementary, com(pression/ex)panding for noise reduction. Asymmetric compression/peak compression Only peaksget compressed, not the overall level of the waveform envelope. no averaging of envelope and instantaneous waveform level is compressed. a much softer form of clipping, is part of tube sound, since tube with a soft B+ supply are prone to this. Noise gating modulates output off when input level below a threshold. modulation may be square wave, or variation of expansion low level inputs "expanded" down into silence, gives less abrupt transition. Attack delay variation noise gating where transition "on" from "off" or no signal state is slowed. gives output perceptibly rises level each new note envelope, reminiscent of a tape recording played backwards. ADSR Term from synthesizer folks; stands for Attack Decay Sustain Release, most general way to describe a musical envelope. possible to generate artificial ADSR envelope fo musical note to help fool ear which instrument generated Limiting Like compression, operates over some threshold only. keep an input from going over some level, but un-processed below level, as signals on tape without overloading the tape. Example Auto swell rise in level from some starting level to final level when keyed . Can effectively add sustain to some notes and not others , or can add a "swell" in volume over run of notes, or help with presetting level of lead. WAVEFORM DISTORTION EFFECTS Symmetrical clipping tops and bottoms of are clipped equally, symmetrically. generates only odd-order harmonics, giving a reedy, or raspy sound to the resultant waveform. hardness or softness of clipping matters. Hard clipping when output wave equals input up/down to a certain level, then stays at clipping level until input drops below the clipping level again, perfectly flat tops and bottoms to the clipped output. Soft clipping gently rounds the top/bottom of output wave so the waveform is "softly" rounded on top/bottom, not flat-topped. Soft clipping emphasizes lower- order harmonics, the third and fifth, etc. Hard clipping has a mix slewed to higher order seventh up harmonics, which are harsher sounding. Intermodulation distortion, production of sum and difference frequencies from frequencies input waveform, varies with amount and hardness clipping. Intermodulation harsh,ugly. Asymmetrical clipping top(or bottom) clipped more than bottom causes generation of both even and odd harmonics, more asymmetrical, more pronounced the even-order harmonics; harsher clipping, more harmonics are slewed toward higher order Tubes produce asymmetrical distortion unless circuitry set up to remove them, as in push-pull. Infinite limiting waveform is amplified "infinitely" and hard and symmetrically clipped, producing rectangular output only zero crossings with input waveform. Sounds buzzy and synthesizer-ish. Half wave rectification produces prominent second harmonic, heard as an octave. Full wave rectification only second and higher harmonics of original input frequency. very strong octave of the input waveform, a slew of even-, odd-, and intermod- distortion products when more than a single frequency is input ( as is the case for all musical instruments). Arbitrary waveform generation generates a completely new waveform of arbitrary shape which shares same frequency as input waveform. Guitarsynthesizers do a version of this. FILTER/FREQUENCY RESPONSE EFFECTS EQ/tone controls Allow to cut or boost highs, lows, mids etc. Tend to be broad-brush kinds controls - all "high's" raised or cut. Range is typically +/- 12 to 20 db boost/cut. Treble/mid/bass boost like additional eq control, narrower in frequency range, and more boost range, no cut. Cabinet simulation filter designed to mimic two- or four-pole low frequency rolloff of guitar speaker cabinet, to get that "miked cabinet" sound into a PA without really miking cabinet. Resonator filter with boost in frequency at narrow rangefrequencies. sounds like wah pedal when pedal not being moved. Wah resonator that can have its center frequency moved up or down in frequency by moving a pedal. "wah" name mimics moving resonance of human vocal tract in speech as the sound "wah" is made. was originally designed to emulate trumpet using a mute(!). Auto wah "Envelope Follower" wah filter where center frequency determined by loudness of input signal, making moving resonance on every note. Tremolo-wah Wah where center frequency moved back forth cyclically, as though pedal connected to motor or some such. can generate effects similar to rotating speaker or phasing. vibrato" cyclical variation in basic frequency of input signal, similar to moving the whammy bar on suitably equipped guitar. True vibrato as add on effect requires time delay, hard to do until analog digital) delays came to be. Phase shifting a filter response generated by using long phase delays mixing with original signal cause number of deep notches and/or peaks in the overal filter response. mimics larger number of notches and peaks by true time delayed flanging. simple phase shifters or phasers generating two notches, some pedals make four notches.Flangers make many notches. Phasers incorporate feedback to sharpen up effect of notches. TIME DELAY EFFECTS Echo Reverb True vibrato Flanging Slapback Reverse echo/reverb MISCELLANEOUS EFFECTS Octave division Takes fundamental frequency of input signal, divides it by two, and creates an octave-lower, sometimes a two-octave lower signal, which are usually mixed back with original signal. done with digital flipflops to divide signal by two/four after squaring up input to drive flipflops. provides outputs substantially square waves, sounds like fuzz bass. filtering is usually provided to tame the sharp buzz of square waves. simple dividers get very confused when fed more than one tone at once, single note all really practical Harmony generation Generation of other notes at musically-interesting intervals along with your notes. Phase lock tracking a "phase locked loop" can produce an output signal exactly an integer multiple or small-numbers fractions of a reference signal in frequency. generate: signal that follows your notes, perhaps lagging a little with a glide onto note octave or two above a third/fifth/seventh, etc Sounds kind of like a computer playing harmony with you. Noise addition Noise (hiss, rumble, etc) is deliberately added done with restraint and matching input signal envelope can add a breathing effect like the hiss of air in flute. Filtered low frequencies can add growling quality. Talk box effect produced by using small amp to produce sound conducted into your mouth by tube, you can mouth words to song, using your vocal tract resonances to shape instrument sound, which is then picked up by a microphone. This is the archetypical talking guitar". Voice tracking (vocoder) Ring modulation (Double Side Band Suppressed Carrier generation) Single Side Band Suppressed Carrier generation Air Chamber See the term wind chest. Articulate 1. Sight separations made before notes this style playing. organist decides length of separation and which notes to separate. entire technique evolved around this principle a used in playing early organ music Bach and. Handel. 2. Articulate also describe type stop thata clear attack point or chiff. Attack Point moment which pipe begins to speak, when key pressed, isattack point. Different kinds pipes variety of attack points ranging from soft to strong and clear. Bellows older organs, was used to pump air into the reservoir.made of two wedge shaped pieces wood joined by expandable,fan-like leather. Closing bellows forced air into Reservoir. Chiff Pipes that have clear edge to sound described as having "chiff." Any pipe can have chiff but principals always have this clear attack point. Circuit electrical connection which, it magnetizes a piece of metal. involved in the mechanism which opens valves allow pipes to speak in electric action instrument. Combination Action type mechanism which controls work of pistons. One kind of mechanism is digital. Console unit contains everything organist needs to control sound such as manuals, pedalboard, pistons, etc. All together is console. Coupler coupler allows one division connected to another.allows stops of two divisions to controlled by one manual or pedals.the Swell to Great coupler allows Great manual to use stops from Swell.also couplers which act within a division to play stops at different octave. SW 4' is a coupler which play stops in swell up an octave and at regular pitch at t same time. Divisional Piston a piston that affects only one division division on organ have sets pistons that work only on particular division. Division pipes grouped into several separate sections = divisions. Each has nameis controlled through own manual or pedalboard. several manual divisions and most common are: Great, Swell,Choir or Positive. only one Pedal division. Drawknobs turn different kinds of pipe sounds on or off. Pulling knob out turns stop on pushing it in turns it off. builders use stop tabs = flip up down in place drawknobs. Electric Key Action a wire, an electrical circuit and an electro magnet cause valve below each pipe to open and close. When you press the key, you close an electrical contact. electro-magnet to open and close the valves each pipe. Electro-Magnet metal which, when magnetized by an electrical circuit, attracts valve below pipe. valve opens and air flows through pipe, making the pipe speak. Flue Pipe kind of pipe made of metal or wood. sound is produced when wind flows through foot of pipe and flows out mouth (hole in front of pipe). air hits lip of pipe and causes column of air to vibrate. length ofcolumn air which, in turn, determines pitch of sound. pipe's length determines size of air column. For diagram of flue pipe, see sound characteristics page. Most pipes on organ are flue pipes. others are reed pipes. are several types of flue pipes: Principals, Flutes, and Strings. General Piston piston affects entire organ used to recall organist's choice of stops and couplers from all divisions of organ. Key Action mechanism uses to used to control pipe speech. by controlling the air flow to pipes. Legato 1.this style organ playing,notes flow smoothly one to next.Sometimes are breaks between notes for musicalphrases or to accentuate a note, overall effect smooth compared to articulate playing of the Baroque. 2. Legato also refer to technique needed to play notes smoothly. Manuals This is the organ term for the keyboards. Mechanical Action key connected to trackers eventually connect to valves that open to admit air from wind chest into pipe. When press key, are physically opening alve in wind chest. there is one valve for each note on keyboard. if organ has 10 stops, is one valve for all ten pipes which correspond to that note on keyboard. Memory Levels In digitally controlled combination action, a memory level is like a file. Multiple level are essentially multiple files, allowing several different possibilities for one piston. S Pallet or Pallet Valve When air flows to pipe,through hole in wind chest beneath pipe.pallet valve closes this hole when pipe is not used. Pressing key open this valve. Pipe valve is also another term. Pedalboard structure on floor which contains the pedals and which link them to the rest of the organ. Pipe Beard Used only in flue pipes, a metal rod that extends in front of the mouth and connected to ears. Large pipes need this extra piece to focus tone, larger mouth in these pipes makes the tone unstable. Pipe Toe bottom opening of pipe which rests in a hole on top of wind chest. See this page for a diagram of a pipe. Pistons one of numbered thumb buttons or toe studs on console can memorize combination of stops. organist can choose stops to use by turning them on and then set them on one of the numbered pistons. (Most organ consoles have a Set button on the lower left corner of bottom manual used for this purpose.) organist can recall stops at any time by pressing piston. There are general and divisional pistons. Pitch in music is note that sounds. On organ, pitch does not always correspond to key which plays the pitch. Pluck Point the point at which the tracker is pulling the valve open. organist feels this through key. It similar to pluck point in harpsichord, which musician can feel when pressing a key. Principal A principal is one family of sound. is a flue pipe which is rather narrow for its length and produces a bright, clear sound. Rank a row of pipes. row always has all pipes of same kind of sound. all the pipes for a Spitzflute (one kind of flute sound) will be in same row. Organs often described number of ranks they have. 60 rank instrument is large while 18 rank instrument is small. Practice organs from 3 to 9 ranks. Reed Pipe This pipe like single reed orchestral instrument. wind flowing through pipe vibrates metal tongue, strip of flat metal, against an open-faced shallot. not visible from outside because parts are contained in boot, bottom part of pipe which rests on wind chest. sound is amplified by resonator, top, flared part of pipe. Pitch determined by length of tongue. a strong, penetrating tone. Reservoir a storage container for wind. top part of container is expandable, lik accordian. Weights or springs used on expandable part to keep pressure. If wind going to pipes is notconstant pressure, sound will waver and note will warble. Reversibles a convenience item and each one has only one function. Pressing stud reverses what current status of stud was. ifsoff, now on and vice versa. Full Organ which turns on all stops of organ without knobs or tabs moving, Great to Pedal which is foot control of coupler. Roller In mechanical action, keys directly in front of pipes and wind chest so connection between key and valve straight lines and right angles. Sometimes architecture necessitate placing of pipes off to side. Then connection must follow straight lines at irregular angles. roller, a wooden rod,used in this as its rotation can accommodate irregular angles. two arms each end. One attached to key (or pedal) and other attached to valve directly, or trackers which lead to valve. roller mechanism frequently used in pedal division is found in mechanical action instruments. Scaling proportion of width of a pipe to length. Tone quality of the pipe will change as proportion changes. Slider a long wooden slat which has holes in it that correspond to a rows of holes in top of wind chest is used in a slider wind chest (see the next term). Slider Chest type wind chest uses slider to block holes in wind chest and prevent pipes from speaking. Speaking Pipes, Pipe Speech organ slang means the pipe is making a sound. Solid State Combination Action technology allows memory of pistons to be digitally memorized, multiple digital memory banks up to 128 levels, all pistons can be "re-memorized" on multiple levels Staccato notes are played short and detached, they are staccato. Stop knob or tab used to turn sound on or off (see Drawknobs). type of sound available on organ. usually one pipe per note, some kindsuse several pipes for one note on keyboard. Many stops on organ result in tonal color and volume. T several families, or groups, sounds: Reeds, Principals, Flutes, and Strings. Stop Action mechanism turns stops on off through use of drawknobs on sides of console or stop tabs above manuals.turning stop on, barrier between pipes and wind chest moved so air can flow to pipe when its corresponding key pressed. Stop Tabs See Drawknobs. Swell Pedal or Swell Shoe pedal on console controls opening and closing of swell shades. Swell Shades Slatslook like Venetian blinds opened and closed through foot pedal called swell shoe.allows volumecontrol because pipes behind blinds will get louder as shades opened. shades are normally in front o division called swell. also be placed in front of solo and choir divisions if organ has these divisions. Technique in playing instrument refers to all physical movements and mental knowledge needed to play instrument. factual knowledge be taught to anyone. in contrast to artistry, which cannot be taught. Organ repertoire uses two main types of technique: Legato and Articulated Playing. Thumb Pistons below keys of each manual are small buttons. numbered ones are pistons. others have various functions are reversibles thumb used to press is how they got their name. Tone the color of sound. organ a wide variety of sounds available. difference in sound colors of stops makes variety possible. Toe Studs large buttons on console near pedals that control several mechanisms on organ. On right, a group of divisional toe pistons that memorize stops for pedaldivisi group on left general pistons which affect all stops and couplers on organ. are repeats of thumb generals below the manuals,last kind toe studs you are called reversibles. usually spread out across bottom of console, above generals and pedal divisionals. a convenience item and has only one function per stud. Tracker Another name for mechanical action. also a long thin piece of wood used in mechanical action instruments to open valve (See next term). Valve open or close to admit air to the pipe. Their movement is controlled through keys on keyboard. key down pulls valve open. Each key has spring underneath so key returns to "up" position, allowing valve to close. Voicing, Voiced All pipes in organ are altered after organ installed acoustics room affect organ's sound. Tonal color, volume, stability of sound affected by alterations. For example, an unusually loud pipe that sticks out above rest is softened until volume matches other pipes of that stop. Pipe organs intentionally voiced Each note will sound slightly different in character, an overall volume increase as notes go up scale. Wind Chest pipes sit atop this plain wooden box. stop on, air flows from reservoir into box. When notes are played, uses air from this box to make the pipes speak.